Steam Intelligence

Steam games table

Browse and filter 129,508 Steam games by price, genre, release date, reviews, estimated sales and live player counts. Start from a preset, then sort any column. See also the publishers table.

282 games match — page 6 of 6

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Game Released Price Est. owners Reviews Positive Reviews (7d) Est. sales Est. revenue 7-day peak Peak tracked ▼ Hub members Players now 7-day change Seller rank
MoooooN - The cow jumps over the moon
9 Oct 2026 — — 22 100% — ~880 — 3 3 — 0 — —
Penis Bird
9 Oct 2026 — — 39 100% — ~1,560 — 3 3 — 0 — —
HENTAI CAVEMAN
15 Oct 2026 — — 66 71% — ~2,640 — 3 3 — 2 — —
Hustle
20 Oct 2026 — — 32 100% — ~1,280 — 3 3 — 3 — —
Pikabuu: Home
24 Oct 2026 — — 26 96% — ~1,040 — 3 3 — 0 — —
Furniture Restoration Simulator: Garage Edition - Prologue
23 Oct 2026 — — 21 33% — ~840 — 2 2 — 2 — —
Secret with Sophia
8 Oct 2026 — — 36 94% — ~1,440 — 2 2 — 2 — —
Call of Duty®: Modern Warfare® 4
Infinity Ward, Beenox, Digital Legends, · Action
22 Oct 2026 $69.99 — — — — — — 2 2 — 1 — #2
All You Can FISH!
8 Oct 2026 — — 26 73% — ~1,040 — 2 2 — 1 — —
Loop One: Done
5 Oct 2026 — — 30 100% — ~1,200 — 2 2 245 0 — —
ドロチェの箱庭
14 Oct 2026 — — 23 100% — ~920 — 2 2 — 1 — —
目を閉じてプレイするゲーム「星の記す真実」
4 Oct 2026 — — 23 100% — ~920 — 2 2 75 0 — —
Backrooms: Infinite
11 Oct 2026 — — 28 68% — ~1,120 — 2 2 — 2 — —
No exceptions
16 Oct 2026 — — 56 91% — ~2,240 — 2 2 — 1 — —
Evenin' Shift
10 Oct 2026 — — 29 97% — ~1,160 — 2 2 — 0 — —
Survive Wasteland: Her & Me
15 Oct 2026 — — 43 91% — ~1,720 — 2 2 — 2 — —
Gas Station Horror
15 Oct 2026 — — 35 97% — ~1,400 — 2 2 — 2 — —
CyberCowboys
10 Oct 2026 — — 25 68% — ~1,000 — 2 2 — 2 — —
Rally: Village Defense
22 Oct 2026 — — 23 96% — ~920 — 2 2 — 0 — —
Superpower Rally: Home Guard
20 Oct 2026 — — 33 91% — ~1,320 — 2 2 — 0 — —
Skibidi Wars
14 Oct 2026 — — 60 92% — ~2,400 — 1 1 — 1 — —
Click & Mine
8 Oct 2026 — — 44 86% — ~1,760 — 1 1 — 0 — —
Provincial Player
15 Oct 2026 — — 20 100% — ~800 — 1 1 — 0 — —
Light Work
9 Oct 2026 — — 24 100% — ~960 — 1 1 — 0 — —
Midnight Diner Love Story
12 Oct 2026 — — 43 74% — ~1,720 — 1 1 — 0 — —
OBSESSED
9 Oct 2026 — — 34 41% — ~1,360 — 1 1 — 1 — —
Andre Miri Cipa
22 Oct 2026 — — 30 37% — ~1,200 — 1 1 — 0 — —
Doomsday Landlord
14 Oct 2026 — — 31 81% — ~1,240 — 1 1 — 0 — —
LUSTORIA
9 Oct 2026 — — 26 96% — ~1,040 — 1 1 — 1 — —
TAKE MY BOMB
16 Oct 2026 — — 45 100% — ~1,800 — 1 1 — 1 — —
Futa Fitness 🤸‍♀️
19 Oct 2026 — — 25 88% — ~1,000 — 1 1 — 1 — —
Heartbeats - Anniversary Edition
7 Oct 2026 — — 21 100% — ~840 — 1 1 — 1 — —

Estimates are rough. Est. sales is the review count × 40 (the Boxleiter method, shown for paid games with at least 20 reviews), and est. revenue is that times the current price, before Steam's cut, discounts and refunds. Est. owners are SteamSpy-style ranges. Treat all three as an order of magnitude, not sales data. Signed-in accounts can download the current view as a CSV (up to 10,000 rows; lines starting with # are notes, so skip them in pandas with comment="#", encoding="utf-8-sig"). Players now, the 7-day peak and the tracked peak (the highest daily peak we have recorded since we started sampling the game, so for older games it is not an all-time figure) come from Zing's hourly player-count sampling (charting games, tracked publishers, watched games and releases of the last 30 days with 20+ reviews) or Steam's Most Played chart, so most games show a dash. Reviews (7d) is how many reviews a game gained since a snapshot 6-14 days ago (hover for the change in positive share); it starts filling in from the first week of snapshots, for charting games and for releases of the last 60 days with 20+ reviews. Hub members is the size of a game's Steam community hub, the only public interest signal that exists before release (wishlist counts are visible to the developer only, so this is not a wishlist figure; it grows with followers, discussion and launch, and runs higher for older franchises). It is refreshed daily for hubs of 5,000+ members and weekly for the rest, for games coming soon or released in the last 30 days. The 7-day change compares a game's average daily peak over the last 7 full days with the 7 days before (needs 3+ sampled days in each, and at least 100 players before), so only games sampled for about two weeks appear in the gainers and losers views. Most games come from the Steam Games Dataset by Martin Bustos (MIT licence), which currently covers releases up to about February 2026. Newer games appear here only if they chart on Steam, and have fewer details. Table refreshed daily (last built 2 Nov 2026, 05:55 UTC).